Author: Kerr, Dr AphraNumber of items: 32.
De Paoli, Stefano and Kerr, Aphra (2010) "We Will Always Be One Step Ahead of Them" A Case Study on the Economy of Cheating in MMORPGs. Journal of Virtual Worlds Research, 2 (4). ISSN 1941-8477 Kerr, Aphra (2010) Beyond billiard balls: transnational flows, cultural diversity and digital games. In: Governance of digital game environments and cultural diversity : transdisciplinary enquiries. Edward Elgar, Cheltenham, U.K., pp. 47-73. ISBN 9781848446830 Titley, Gavan and Kerr, Aphra and King O Riain, Rebecca (2010) Broadcasting - in the new Ireland. Broadcasting Authority of Ireland , National University of Ireland Maynooth. De Paoli, Stefano and Kerr, Aphra (2008) Conceptualising Trust : A Literature Review (NIRSA) Working Paper Series. No. 40. NIRSA - National Institute for Regional and Spatial Analysis. Kerr, Aphra (2006) Digital Games as Cultural Industry. In: The business and culture of digital games. Gamework/Gameplay. Sage, London. ISBN 9781412900478 Kerr, Aphra and Preston, Paschal (2001) Digital Media, the Nation State and Local Cultures: The development of multimedia content in Ireland. Media, Culture and Society, 23 (1). Kerr, Aphra (2007) From Boston to Berlin: Creativity and Digital Media Industries in the Celtic Tiger. In: My Creativity Reader: A Critique of Creative Industries. Institute of Network Cultures, Amsterdam. Delaney, Declan and Kerr, Aphra and Gallagher, Damien (2004) Game for it? The Engineers Journal, 58 (4). pp. 244-249. Kerr, Aphra (2003) Girls/Women Just Want to Have Fun - A Study of Adult Female Players of Digital Games. In: Level Up Conference Proceedings. University of Utrecht, Utrecht , pp. 270-285. Preston, Paschal and Kerr, Aphra and Cawley, Anthony (2009) Innovation and Knowledge in the Digital Media Sector. Information, Communication & Society, 12 (7). pp. 994-1014. ISSN 1369-118X Botvich, Dmitri and McGibney, Jimmy and Ostapenko, Georgy and De Paoli, Stefano and Kerr, Aphra and Keatinge, Max (2010) Integrating Players, Reputation and Ranking to Manage Cheating in MMOGs. Proceedings of the Fifth International Conference on the Foundations of Digital Games . ISSN 978-1-60558-937-4 Kerr, Aphra and O'Riain, Sean (2009) Knowledge Economy. In: International Encyclopedia of Human Geography. Elsevier, Oxford, pp. 31-36. ISBN 9780080449111 Kerr, Dr. Aphra (2000) Media Diversity and Cultural Identity: the Development of Multimedia Content in Ireland. New Media and Society, 2 (3). pp. 286-312. Kerr, Aphra (2004) Media Literacy in Northern Ireland. Policy Briefing Document No. 2. . Kerr, Aphra and Brereton, Pat and Kücklich, Julian and Flynn, Roddy (2004) New Media: New Pleasures? STeM Working Paper, Dublin City University. . Kerr, Dr. Aphra and Brereton, Dr. Pat and Kucklich, Dr. Julian (2005) New Media: New Pleasures? International Journal of Cultural Studies, 9 (1). Kerr, Aphra (2002) Representing Users in the Design of Digital Games. Computer Games and Digital Cultures Conference Proceedings . Kerr, Aphra (2009) Review: A. Costall and O. Dreier (2006) Doing Things with Things: The Design and Use of Everyday Objects. Aldershot: Ashgate Publishing. 242 pp. ISBN 0 7546 4656 4 hardback. £55. Irish Journal of Sociology, 17 (2). pp. 121-123. ISSN 0791-6035 Kerr, Dr. Aphra and Flynn, Dr. Roddy (2003) Revisiting Globalisation through the movie and digital game industries. Convergence: Journal of Research into New Media Technologies, 8 (2). Kerr, Dr Aphra, ed. (2003) Súil Eile: An Irish Perspective on the Mass Media and Globalization. . Van Egeraat, Chris and O Riain, Sean and Kerr, Aphra (2009) Socio-Spatial Structures of Knowledge Flow and Innovation in the Irish Biotech and Digital Media Industries (NIRSA) Working Paper Series. No. 50. NIRSA - National Institute for Regional and Spatial Analysis. Kerr, Dr. Aphra (2006) Spilling Hot Coffee? Grand Theft Auto as contested cultural product. In: UNSPECIFIED McFarland Press: Jefferson, North Carolina. De Paoli, Stefano and Kerr, Aphra (2010) The Assemblage of Cheating: How to Study Cheating as Imbroglio in MMORPGs. The Fibreculture Journal, 16 . ISSN 1449-1443 Kerr, Aphra (2006) The Business of Making Games. In: Understanding Digital Games. Sage, pp. 36-57. ISBN 1412900344 De Paoli, Stefano and Kerr, Aphra (2009) The Cheating Assemblage in MMORPGs: Toward a sociotechnical description of cheating. Breaking New Ground: Innovation in Games, Play, Practice and Theory. Proceedings of DiGRA 2009 . pp. 1-12. Kerr, Aphra (2011) The Culture of Gamework. In: Managing Media Work. Sage, London, pp. 225-236. ISBN 9781412971249 De Paoli, Stefano and Kerr, Aphra (2009) The Economy of Cheating in MMPORGs: a Case Study of Innovation. In: 4th Mediterranean Conference on Information Systems, 25-27 September 2009, Athens. Kerr, Aphra and Cawley, Anthony (2009) The Games industry in Ireland 2009. National University of Ireland Maynooth & University of Limerick, Maynooth, Co. Kildare. De Paoli, Stefano and Kerr, Aphra and Storni, Cristiano (2009) The sociology of trusted systems: the episteme and judgment of a technology (NIRSA) Working Paper Series. No.46. NIRSA - National Institute for Regional and Spatial Analysis. Kerr, Aphra and Cawley, Anthony (2011) The spatialisation of the digital games industry: Lessons from Ireland. International Journal of Cultural Policy . pp. 1-21. ISSN 1477-2833 De Paoli, Stefano and Gangadharan, G.R. and Kerr, Aphra and D'Andrea, Vincenzo and Serrano, Martin and Botvich, Dmitri (2010) Toward Trust as Result: An Interdisciplinary Approach. Sprouts: Working Papers on Information Systems, 10 (8). pp. 1-6. ISSN 1535-6078 Kerr, Aphra (2007) Transnational flows: media use by Poles in Ireland. In: UNSPECIFIED UCD Press, pp. 173-188. 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